Creator Vampire Survivors Luke Galante (Luca Galante) rolled out his annual message in which he summed up the results of the past year, and also spoke about the plans for the future.

In the 2024th state Poncle to 35 people grew up: “So we can finally not only do Vs, but also prepare new projects!" Recall, Galante released Vampire Survivors alone, and later began to hire people. Over the past year, the studio sent the game to Epic Game Store and Apple Arcade, released a port for PlayStation, worked on updates, thematic additions and so on.

A capacious video with the results of the year.

What is Luke and the company prepared for 2025? Let’s take a look:

Already in the near future in Vampire Survivors Cross-conservation will earn on all platforms. It is expected that the function will appear along with the release of content update 1.13.

IN Poncle Bring final edits to the online cooperative. The team is working closely with specialists in multi -user amusements from CohereNce, so that everything works smoothly. Developers hope that they will be able to launch a feature before the end of the year.

Cooperation CO Story Kitchen continues – the team “respects all the strikes and is engaged in the project at its pace to do everything right”. Galante explained that he did not intend to rush and was ready to spend a lot of time searching for suitable partners.

True, the text mentions https://all-slots-casino.uk/withdrawal/ the animated series not announced in 2023, but a whole film with living actors. This is a reservation, the changed plans or the second adaptation is unclear.

Chaos covered. “If it causes you a headache, believe me, you are not alone,” commented Galante.

To create something from Vs, What goes beyond the video games, good ideas, creativity and meticulous knowledge of the game are required. This combo is extremely difficult to do 100 % correctly. Remember, there is no plot in the game (or there is still?), so so far no one can say exactly what the film will be released. Including, therefore, it is so interesting for us to do this.

According to the developer, this year several more cross-media projects related to Vampire Survivors.

In 2025 Poncle will focus on free standard updates that will be a little larger than the usual. The team also engages in new locations, adventures and other content. The release of paid DLC will slow down, since the production of high -quality additions comparable to Ode to Castlevania is leaving much more effort and time.

In the past Galante Tizeril collaborations with other indie studios. In total, there were six “experiments” in the development: two of them received green light, replaced the other pair, and the remaining two still in the work.

According to Luke, the 2025th is still seen as the largest year in terms of surprises, chaos and work: "Please follow the news".

January 20, two types of gameplay and landed magic – more details of The Blood of Dawnwalker

January 20, it seems that Astro Bot will get a handful of content

Vampire Survivors

The best comments

As soon as you get an lasso attracting all the items from the entire card, here the fun becomes a little less. Plus an endless mode. Already the Dracula Castle is not as terrible as at first it seemed.

But the clones have long surpassed the game itself for a long time. Vampire Survaivors is very quickly outdated. Personally, Soulstone Survivors came to me the most for me, which already in early access has long become a masterpiece of its genre, as well as Halls of Torment, which in the spirit of Diablo 1 brought to mind the mechanics of achievements, as well as excellent buildings thanks to things.

I also look forward to the release of Yet Another Zombie Survivors, it is still weak in the early access, but there is potential in it and with innovations they are excellently expanding the mechanics of the game.

It is also interesting in early access that Death Must Die, a cross -tampir of Survaivol with the construction of a plot from Haydes. Although the loot of mechanics shmota personally is rather a minus for me, but the potential of the game is also great.

I am sure that other players have their own favorites. But the ancestor himself already looks too weak against the background of many games in this genre.

The prolonging game actually, as soon as you enter the condition of the unbearable machine, the game turns into a hypnotic session with a bunch of effects and tsifs

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